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Forza Motorsport players criticized developers for using a car model of 14 years ago

Throughout the Forza Motorsport marketing campaign, it was described as “created from scratch”, but some players are skeptical, finding a re -used car model that first appeared in Forza Motorsport 3.

Many long -standing racing games re -use models from past parts to save time when developing content. This is a standard practice, and it can be seen in many franchises. However, Forza has earned a reputation of the game that uses car models for too long. Fans of the Microsoft racing franchise noticed this in past games, but, given the promises that Forza Motorsport 2023 will be “created from scratch”, there was a hope that the situation will change.

Now that early access is open, and the players get acquainted with Forza Motorsport, it becomes clear that those who are eager to hand over old models in util. Many players accused Turn 10 of re-using the Nissan Silvia Spec-R model of 14 years ago.

One indictment on Reddit said:

“FM 23 still uses the game models for the original Xbox (2005). We ask for updated models for almost 10 years. I don’t know why Turn 10 so persistently avoids this, but, my God, how unpleasant it is to see it. Especially if it is one of your favorite cars. Hot Wheels has a better proportion “.

Contrary to statements, this Nissan Silvia is not from the original Forza Motorsport, but rather from Forza Motorsport 3. This is known, since she has a completely modeled interior that was not implemented until the camera in the cabin was added in 2009.

Despite this, the use of a car model of 13 years ago is still condemned:

“This is the madness that people will go to to protect Turn 10. No one says that you should not reuse the models, but there comes a time when the model simply does not meet modern standards, and it really needs to be redone. I don’t know why Turn 10 so persistently avoids this, but, my God, how unpleasant it is to see it, ”answered another disappointed player.

This is not the only re -used car model. Some other well -known examples include Mitsubishi Evolution VI GSR and Volkswagen Golf R32. Although some other past copies, such as Subaru 22B STI, were processed for Forza Motorsport.

Most of the criticism proceeds from the fact that the developers position Forza Motorsport as “created from scratch”. Many fans interpreted it as meant that everything will be new and the next generation, but this, obviously, is not so.

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Insider Tom Henderson shared the last rumors about the multiplayer far Cry

As it became known to insider to Tom Henderson, the second game Far Cry is in development and is a multiplayer shooter based on extraction, completely separate from Far Cry 7.

As reported in January 2023, Ubisoft is working on two separate Far Cry projects under the leadership of Ubisoft Montreal. Although several years ago both games were released under the same flag under the code name Talisker, the leadership changed, and the scale of the game changed. The result was two projects: Far Cry 7, the next main game Ubisoft, known within the company as a Project BlackBird, and a multi -user game under the code name Project Maverick. Both games are now completely separate objects, and Maverick turns into a multiplayer mode based on extraction.

It is known that the multiplayer project Far Cry has changed the scale several times during its long -term development cycle, and now Ubisoft considers the game as a shooter, the action of which takes place in a fictional setting of Alaska called Alash. The history of the game is developing around the player who is lured into this region with a promise of freedom, but he discovers the country of chaos, where trust between people is practically absent.

In the true style of Far Cry, players will have to look for resources in the environment to survive. Resources include the killing of animals for the skin for the manufacture of equipment, the search for chemicals for the manufacture of gadgets, the collection of plants for medical products, as well as the search for parts of weapons and cartridges for weapons and ammunition.

The game has a shelter that is your operating base and a safe place to store weapons, equipment, gadgets and much more. It is clear that this new game Far Cry is not only a single experience, but also team experience, when teammates share the same refuge and prey.

As expected in a shooter based on mineral extraction, the game cycle is focused on collecting equipment, increasing the level and buying perks. Although the sources could not delve into the fact that the perks entails, it was said that they are directly related to the pumping system. To increase the level, players need to perform intra -game contracts (tests) so that they can acquire benefits.

Maverick is a game with a high risk and a high reward, which includes constant death, which means that if the player dies, he loses everything, including equipment, perks and levels. The only thing that the player can leave for himself is the objects stored in the shelter.

It is reported that at present it is planned to release the game to Far Cry 7. Currently, the release date is scheduled for April 2025, and the release of the alpha version is scheduled for the first half of 2024. If Ubisoft adheres to this schedule, perhaps in the near future we will hear more about Maverick.

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The creators of Palworld held an Extra Meeting with Epic Games due to a large number of players

Palworld servers were obviously subjected to a serious blow this weekend, which led to some problems with the connection for those who tried to play the game after the release. However, taking into account the fact that the first couple of hours after the game released, 1 million copies were sold, and more than 500,000 people played at the same evening at the same evening, we should have expected problems with servers, and, given the way the launches of multiplayer games are usually held , Palworld coped with them pretty well.

This is partly explained "Emergency meeting", Which, apparently, was held by the developers, meeting with Epic Games to evaluate the server needs after so many people tried to play at the Palworld at the same time.

The creators of Palworld PocketPair talked about "Emergency meeting" with Epic Games in the early morning hours in Discord, when the number of Palworld players continued to grow during the night. At that time, the number of simultaneous players in the game exceeded 700,000 people, although now, after the reconstruction of the server, it has become even higher.

Pocketpair community manager Bucky shared a message on the channel of the game of game in Discord Games when the players continued to go to the game. According to Bucky, the problem arose in the internal Epic Games system, and the subsequent meeting was convened to solve it and eliminate problems with connecting.

The number of players exceeded 700,000 simultaneously playing, and there was a problem in the internal Epic Games system. We held an emergency meeting with the Epic Games team and asked them to add an update in the Epic Games system as soon as possible. We confirmed that this eliminated errors and problems with the connection when joint playing on Xbox and PC. You must notice a connection improvement, and errors should disappear in the near future.

The game is available in early access to PC and Xbox Series X/S, as well as in the Game Pass service

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Over the second week, more than 247,000 physical copies of Zelda: Tears of the Kingdom have been sold in Japan

In the first three days of The Legend of Zelda: Tears of the Kingdom, more than 10 million copies were sold around the world, and in certain regions it also enjoyed similar popularity. Last week, the game headed the weekly Japanese charts of physical sales, selling more than 1.1 million copies. Famitsu has released the last weekly charts, and the game still takes first place, selling more than 247,000 physical units in the second week.

Interestingly, all games in the first ten are games for Nintendo Switch, which is not a rarity in Japan. The excitement around Tears of the Kingdom, in fact, continued to be transmitted to its predecessor Breath of the Wild, which is in third place with more than 7,000 units sold. Meanwhile, the top ten also included Mario Kart 8 Deluxe, Pokemon Scarlet and Violet, Minecraft and other games.

As for the hardware, the Nintendo Switch still remains the most sold by the console of the week, dumping out of a circulation of more than 86,000 units. PS5 follows by a large margin, selling more than 37,000 units per week.

Below you can familiarize yourself with the full list of hardware and physical software for the week ending on May 21.

Sales of games (they are followed by sales throughout the entire time):

  1. [Nsw] The Legend of Zelda: Tears of the Kingdom – 247.689 (1.367.191)
  2. [Nsw] Mario Kart 8 Deluxe – 8.264 (5,301,742)
  3. [Nsw] The Legend of Zelda: Breath of the Wild – 7.520 (2.189.691)
  4. [Nsw] Pokemon Scarletand violet – 5.573 (5,034,295)
  5. [Nsw] Minecraft – 5.507 (3.141,460)
  6. [Nsw] Kirby’s Return To Dream Land Deluxe – 5.360 (432,149)
  7. [Nsw] Super Smash Bros. Ultimate – 4.709 (5,195,387)
  8. [Nsw] Splatoon 3 – 4.658 (4,019,351)
  9. [Nsw] Mega Man Battle Network Legacy Collection – 4.515 (1,081,447)
  10. [Nsw] Nintendo Switch Sports – 3.422 (1,081,447)

Sales of equipment (they are followed by sales of last week)

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The skins of Ciri and Yennifer are now available in the store Fortnite

Start a new hunt with a witch Tsiri and a sorceress Yennifer from Hungarian. Until July 5, 2023 (03:00 Moscow time), you can become any of the heroines in the adventure on the Islands “Escape Ciri” and “Field of Brandy Yennifer”. Go through the islands and get game awards!

And it’s not only about the exciting plot. Both heroines are included in the series “Video Group Legends”, their equipment can already be purchased at the store store. Accept the appearance of Ciri or Yennifer and show what you are capable of in battle!

The escape of Ciri

Slide from white seaside and make a journey through several worlds on the island of the “Escape of Ciri” created by the Team Unite and Epic Games team. Run, jump, fight, overcome obstacles – prove that there is nothing impossible for you! Hit the road through the “search” menu or enter the island code 2776-4034-8400.

Field of Brand Jennifer

Luke, swords and spells: protect your team’s base and overcome enemies on the island of the “Field of Brandy Yennifer” from the same authors, Team Unite and Epic Games. Let each enemy find out what a powerful sorceress is capable of! Find the island in the “Search” menu or enter the code 2862-9616-5689.

Awards “Tales of two storms”

The islands of “Escape Ciri” and “Field of Brand Yennifer” are available until July 5, 03:00 Moscow time. Complete these islands and get special items for the cabinet!

  • Emoji “Confident Tsiri”: Complete the island “Escape of Tsiri”
  • Emoji “Emerged Yennifer”: Complete the island “Field of Brandy Yennifer”
  • Flag “Tale of two storms”: Complete both islands

Resourceful, reliable, aimed at winning: equipment and accessories of Ciri

Witcher Tsiri is always ready for a good fight. Included with the equipment, there is a jewelry on the back of Zyrael: it can be removed from the scabbard and used as a zirael-mucker-Tsiri’s hands envelops the green radiance (only when using Tsiri equipment). Deltaplane “Vasilisk” terrifies enemies, it should seem to you over the island.

Mighty sorceress: equipment and accessories Yennifer from Hungarian

Wizard of magic arts Jennifer from Hungarian – a strong ally. Included with its equipment, there is a decoration on the back “Bird Sneaking” charged with mystical energy. Look into the magical world, crushing everything in your way with a marshmker “Megask Yennifer”. And when the time comes, call the magical assistant with the emotion “dark -winged raven”.

Go on distant wanderings with a set of “silver and magic” in Fortnite.

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To replace the deceased actor of voicing in Cyberpunk 2077, II was used

According to representatives of the company, when creating their last release, the Polish developer of the video game CD Projekt used artificial intelligence technology to recreate the vote of the actor who passed away.

The voice of a milogost Speech, a popular Polish actor who died in 2021, was reproduced by an artificial intelligence algorithm for Phantom Liberty, a new expansion to the game Cyberpunk 2077 from CD Projekt. In a Bloomberg statement, the company said that it received permission from the Speech family and that it considered the possibility of replacing it in expanding and rewriting its replicas in the original game, but decided to abandon it.

"We didn’t like this approach", – The director of the localization of CD Projekt Mikolai Swede said in his statement, since the rivers "was one of the leading Polish actors of the voice acting", And his work in the game as Dr. Victor Vector "It was just magnificent".

Nevertheless, CD Projekt invited another actor to voiced new replicas, and then, using Ukrainian development to cloning a voice called Respeher, developed an algorithm that changes the dialogue so that it sounds like a re -jacket.

"Thanks to this, we were able to maintain his performance in the game and pay tribute to his excellent skill in the role of Victor Vector", – The Swede said.

At the same time, the fact that the company received permission from the Speech family is also important before making such a change that "Very supported" His sons.

The rapid development of generative artificial intelligence, capable of creating text, images and voice based on tips, caused ethical and practical questions about its use in creative work in the entertainment industry. Films such as "star Wars", Used technology to replace dead actors, such as Carrie Fisher and Peter Cushing, and the use of artificial intelligence became a stumbling block during strikes by screenwriters and actors this year.

However, the choice of the time of presentation of the material is very interesting. Currently, dedication actors and performers in the game industry are considering the possibility of joining the SAG-AFTRA strike, and one of their main problems is also the use of artificial intelligence technologies.

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Starfield design director to critics: “Do not deceive yourself, thinking that you know why she is what it is”

Starfield entered the market not with such a positive as everyone expected, and many people have their own thoughts about this. Obviously, this inspired the Starfield designer Emil Paljarulo to think about how many of these critics are confident in their opinion, despite the fact that they "Torn off" from the process of creating games.

"It’s funny how many players are divorced from the realities of game development, and nevertheless they speak with full authority", – Putyarulo in a long twitter branch. "I mean that I can assume what needs to be done to make Hostess Twinkie, but I do not work in the factory, so what the hell I really know? Not so much.

Partly I understand this. If you are a consumer and spend money on something, it gives you the right to complain about these things. I spend a lot of money on games every year, and sometimes I need a lot so as not to scream in the collective consciousness of the Internet.

Paljarulo said that he was restrained by two factors: he knows how hard it is to make games, and respects those who are doing this too much, and it would be unprofessional and ugly if he did it. And in those days when he was a game observer, he was "Absolutely a person who could say about the game everything he wanted is good or bad".

But in those days, he continues, he did not even imagine how much work and stress was associated with the creation of the game. Now, after more than 20 years of work in Bethesda, he perfectly understands that the process of creating games "This is a number of concessions and complex solutions", And, of course, this changed his point of view. And although he "not trying to convince anyone" In this matter, he would clearly like people to be a little more thoughtful in their criticism.

You may not like individual parts of the game. You can hate the game as a whole. But do not deceive yourself, thinking that you know why it is, which is (if it is not documented), or how it has become so (good or bad). If you yourself did not make the game, you do not know who made certain decisions who did this or that work, how many people were busy in this work, what time difficulties you encountered or how often you had to overcome the technology itself (this is very important). So yes! Love games, buy them, play them and complain from the heart! This is a kind of nature of transactional relations between the developer and the player. But. Just know that the game you play is in some way a miracle in itself. Normal people got together to work for years for the sake of one goal – to bring you pleasure and happiness. So it is worth remembering this. And about them!"

Paljarulo never mentions Starfield by name in his topic, but it is difficult to imagine that he can talk about something else. Unlike most Role games, Bethesda, which get almost universal recognition, Starfield failed: this is a good game, but compared to the last 20 years The Elder Scrolls and Fallout, it is simply not well enough. But among the reasonable criticism there are excessive claims that Starfield is just garbage: the creator of the Skyrim Together fashion, for example, recently announced that he had abandoned the work on the planned Starfield Togeter mod because "This game is fucking garbage".

This is perhaps overkill, and in some answers to Twit, Palvarulo admits that the criticism of Starfield is running out. But others note that you do not need to be able to cook "Twinki", To understand when they are tasteless.

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The Director General and President of Take Two earned $ 72 million this year thanks to income from GTA Online

Take -Two is one of the largest publishers in the gaming industry. Possessing the rights to games such as Grand Theft Auto and NBA 2K, the publisher has a powerful game portfolio with a living service.

GTA Online alone continues to make a huge contribution to the income of the publishing house, bringing record numbers in each quarterly report on profit. The last part of the Grand Theft Auto was sold more than 180 million. copies.

Following the impressive expenses of the players for online games, such as GTA Online, Take-Two pays its top managers very high salaries. According to Axios, General Director Strauss Zelnik and President Karl Slatoff earned more than 72 million this year. dollars.

Since Take-Two continues to demonstrate record results with each new report, the game giant doubled the salary to his leaders. Amount of 72 million. Doll. more than doubled by 2022.

GTA Online is undoubtedly the most important part of the puzzle for Take-Two. Millions of players play monthly in it, and with each update, expenses for it continue to grow thanks to new content.

However, this can only be the beginning of a long and successful path for Take-Two. Games such as GTA Online have always been successful, but over the past few years, games with a living service have undergone significant changes.

With the advent of new products such as military passes, players are used to spending money on a seasonal basis. Similar inclusions to the next version of GTA Online can lead to even greater income growth for top managers.

General Director Strauss Zelnik has already stated that Take-Two is waiting for record profits in the 2025 financial year. The long -awaited GTA 6 will most likely enter this window, which can disperse more than 25 million. copies at launch.

In addition, the giant giant plans to release two remasters by March next year. Despite the fact that both versions are not confirmed, the announcement of the new version of the Red Dead Redemption is expected in the near future, whether it be a remaster or remake.

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The plan of future updates of Midnight Ghost Hunt is presented: support for the controller, entertainment in the van and much more

Coffee Stain, the developer of the popular Midnight Ghost Hunt, the developer of the Midnight Ghost Hunt, said that since the release of the game in Epic Games Store in June, she has reached an impressive line of one million new players.

To note this achievement, Coffee Stain introduced a completely new road map for Midnight Ghost Hunt, demonstrating exciting updates and improvements that players can expect in the coming months. The roadmap includes long -awaited functions, such as the full support of the controller, entertainment in the van during the selection of players and various other improvements to improve the overall gaming process.

Full support of the controller

Coffee Stain strives to ensure that all players can fully enjoy Midnight Ghost Hunt, and therefore they will implement full support for the controller. Over the next few months, players can expect continuous improvements in working with a controller, which will provide an equally exciting gameplay for both the controller users and for the keyboard/mouse users.

New entertainment in the van

One of the iconic features of the Midnight Ghost Hunt is a pre -match trip at the van, where players gather and develop a strategy before the start of hunting. Coffee Stain plans to submit new options for entertainment in the vans, which will make the expectation before the match even more exciting and fascinating. Stay with us to find out the details of these funny additions.

Improvements HUD/UI

To simplify the user interface and improve the overall interaction with the user, Coffee Stain will make several improvements to HUD and user interface elements in the Midnight Ghost Hunt. Players can count on more elegant menus, improved pop -up tips for clarity and simplicity of understanding, as well as improved visual clues that provide a smooth and intuitive gameplay process.

Collection cards Steam

As part of the constant efforts to attract and reward players, Coffee Stain will present Steam Collection cards for Midnight Ghost Hunt. These virtual cards will be decorated with images inspired by the terrible world of Midnight Ghost Hunt, and will allow the players to collect and exchange them, adding an additional level of excitement to the game.

Upcoming additions in the roadmap

Coffee Stain has many interesting plans that go beyond the original roadmap. Some of the items that are currently in the list of desires of early access include the renewal of weapons, gadgets and abilities, improve and add new bots, optimization of performance, revision and polishing of cards, improve the player selection system and further polishing of the user interface, / UX. Among other additions. . Coffee Stain seeks to constantly improve and expand the Midnight Ghost Hunt based on reviews and wishes of players.

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This is support! A month after the release of Redfall, only one small update was released

Redfall was one of the biggest disappointments of the year. Worse, the Arkane studio, responsible for this project, is not at all determined to correct this disaster.

In a few days it will turn four weeks from the date of the game. As rightly noted by players in Steam, Redfall seems to be abandoned by developers. Immediately after the release, the so -called hotfix was released, but, besides this small update, other patches did not appear.

This year was full of failure launches, but in other cases, the developers rolled up their sleeves and began to release new updates from time to time. And Star Wars Jedi: Survivor, and The Last of US Part I quickly got a large set of corrections.

Of course, it is unacceptable to release games in a deplorable state, but at least other developers are trying to correct their mistakes. In the end, this has its fruits – in the case of The Last of US Part I, the average rating of players in Steam over the past 30 days is 73%.

Another thing that annoys gamers in Redfall is complete silence from Arkane. Only fan illustrations and notes about gameplay continue to appear on the official twitter of the game. You will not find any information about plans to correct the game there.

Perhaps the authors are working quietly on patches, but, given the lack of patches and communicating with the studio, it is not surprising that some players decided that Redfall is abandoned.

In the end, someone in the studio should still work on this game – in the end, the DLC additions are planned, and many people have already paid for them by buying the publication BITE BACK Edition.

Redfall debuted on PC and consoles Xbox Series S and Xbox Series X May 2. The game is also available as part of the Game Pass on all hardware platforms.

In Steam, the game was poorly accepted: only 32% of players’ reviews were positive, which is classified as "Mostly negative" Reception of the game. What is even worse, Redfall has already lost most players on the service – yesterday’s activity record was miserable 189 people playing at the same time, and we are talking about a predominantly cooperative game, where the presence of several players ready to play with us is crucial.